This was originally published in the November 1999 issue of Comics & Games Retailer magazine.
The Strange World
Beyond 2000
The Future Is More
Questions Than Answers
by Joe Field
"A hundred times a day I remind myself that my inner
and outer life depends on
the labors of others, living and dead, and that I must exert
myself in order to give
in the same measure as I have received and am still
receiving."
Albert Einstein, 1931
Do you save your
copies of Comics Retailer for future reference? If you don't,
this may be one for
the time capsule. The assignment given to your dedicated
*CR* columnists for
this special issue is to address the prospects of independent
retail stores as they
head into the 21st century. Sounds to me
like an invitation to
delayed laughter.
I've always gotten a
real kick out of reading comics like *Mystery In Space* and
*Tales To Astonish*,
with sci-fi stories of the "future", especially the old comics I've
run into over the
last decade or so with story titles such as "The Strange World of
1980" . But the
future? I sure don't know how this whole gig is going to shake out.
With history and
experience as our primary guides, the possibilities of that
nebulous time ahead
are very intriguing. Heck, I'm still mildly excited by Marvel's
and DC's advance copy
programs allowing me to see some of next week's
comics this week, so
I suppose I'm an easy mark when the topic is the future.
Let's start, though,
with a few of the more serious challenges comics retailers face
on the brink of the
21st century:
An Onslaught of New Competition
The whole on-line
phenomenon seems to be leading to an increasingly isolationist society in which
consumers may never have to leave their homes. As the growth of internet retailing
continues, the challenge for retailers, in addition to having the products consumers
will want, is having the kind of stores that will motivate people to come out of their
future caves and actually socialize with others who share their comics fanaticism.
A curious recent
trend has on-line retailers starting to enter the world of "brick and mortar"
retailing, as a way to get in front of the public. Many professional web-watchers agree that
even though traditional retailers not adopting an on-line strategy may get
killed in the new economy, the reverse may also be true. E-retailing is expected
to reach close to $30 billion in 1999, but that's still less than 3% of the traditional
retail market.
Competition isn't
limited to computers, though. All media will be aggressively vying for consumer
attention. If we wonder what the next ten years might mean for new competition, we need
only look back at the last ten, which brought us an array of technological
advancements in entertainment such as virtual reality, HDTV and DVD, in addition to
the ubiquitous Internet. Expect new media competition to be even more fierce. The
explosion of on-line, downloadable entertainment could drastically cut into
our relatively antiquated, printed medium.
The World Is Shrinking
As living, working
and selling space become more and more expensive, will consumers still want
to stockpile large collections of paper? This society is more consumeristic and
acquisitive than ever, but will "he who dies with the most toys" really win? I'd
expect the number of comic book *collectors* to further decrease, even as I expect the
number of readers to increase. The print medium has been down for the count
for quite some time, but still seems resilient enough for the long term. Print-on-demand
technology will definitely play a large role in the traditional
book market, but it's
doubtful to have much of an impact in our market.
Adapting to Change
In addition to new
technology, retailers will need to constantly roll with the punches to meet the changing
demands of our customers, as well as shifting demographics and lifestyles. The
"aughties" will see a boomlet for kids in the 8-18 age group. The challenge is to
prepare now to serve them with new products and services.
I'm also hoping that
new formats will allow an expansion of the kinds of products we'll be able to sell
in the future remnants of the direct market. As an example, I'd love to see DVDs
loaded with classic comics and interviews with the creators of those comics, but the
quick obsolescence of formats may mean the inevitable home for such an archival
project will be the Internet.
Capitalist or Huckster?
Any retailer who came
into this business prior to 1990 and was able to turn a profit through the years of
upheaval ('92-'95) and is still thriving on the brink of the 21st century, is someone
showing a resilient ability to survive. Still, the challenge is for us to show that we're
in a vital, above-board business and that we're not scam artists.
As retailers, will we
try to sell consumable products fairly, representing those products for their
intended purpose of entertainment? Or are we mercenaries who will continue to flit
from fad to fad, burning bridges to customers with every unconscionable price
gouge?
Levelling the Playing Field
Comics retailers need
to prove we deserve equal say in charting the course of this industry. Obviously,
we vote with our orders every month, but I'd like to see retailers become more a part of
the whole process, along the lines of DC's progressive Retailer
Representative Program. I'm certain other publishers and suppliers would benefit from the
solid ideas and street-level experience retailers can bring to the discussion of
charting the future course of this business.
There are far more
challenges ahead than those I've laid out, and they all make our mere survival seem
precarious. There is a positive flip-side, though. As independent business
owners/managers, we have some empowering and distinct advantages over
larger corporate retail operations.
They See It Here First
Most mass market
character phenomena, from Superman to Star Wars to Batman to Pokemon (yes, even
frustrating Pokemon), got their initial boosts from our specialty market. At
our street level, we're first to find out what consumers want. If we listen to our
customers, we usually can get a jumpstart of at least several months before the
chains react. On first blush, this may seem counter to my frequent tirades
against fad-surfing, but the constant here is that each of these phenomena have strong
ties to our core comics product.
You Are Your Own Boss
As independents, we
don't have to deal with the frustrations of big business red tape. Many
corporations with centralized operations can't react locally in a quick and effective way.
Also, chain store managers come and go, but dedicated small business owners can
build long-term relationships and be more active and visible in their communities.
Critics-R Us
Most independent
specialty retailers know the holes in their operations. As I look at my store, I try to
make some improvement every week, whether it's adding a new dimension to our
special order service or making the displays work more efficiently to sell
more product. As self-critics, we can take the up-close look at operations, quickly
making the necessary adjustments that managers of 30,000 square foot, 100
store chains can't.
No Suits, No Ties, No Screaming Bosses
With every week that
passes, we should be learning what it takes to make it in this business. Or not.
Maybe the main allure of having your own business is just wanting to get by and
forget the grand notions that go with growth and progress. Maybe you're in this
business to be low-key and to cut the stress in your life, and that's OK, too.
Most of us chose this
line of work because we like what we sell. As this industry's average customer
seems to keep getting older, I feel like I'm aging at an even faster rate. I
personally feel more like a nostalgist every day. Sure, I still love what I do. I love to nurture
new readers, guiding them to buy only what they like while teaching them about
the great talents of the past.
We can carve our
businesses to suit our personal interests. Our enthusiasm may ultimately prove to
be our primary asset, as we help to build a more positive future for the art and
commerce of comics. And while that may be the most daunting challenge, I'd like
to think we're up to it. After all, I don't want to look back at this column years from now
and discover I was wrong about everything.
(Joe Field owns Flying Colors Comics & Other Cool Stuff,
2980 Treat Blvd., Concord CA 94518.
E-mail your comments to Joe@flyingcolorscomics.com. The opening quote is
from "The Complete Idiot's Guide To Understanding Einstein" by Gary F. Moring, Alpha Books, and is highly
recommended. I asked the author what he could tell me about Einstein that would
personally interest me. He responded that he felt Einstein would have been a
big comics' fan. The way Al's mind
worked allowed him to engage the black-and-white of mathematical principles
with the amazing concepts that guided him to his best work, much the same way
comic fans use cognitive and interpretive skills simultaneously.)